I studied technology, mathematics and natural sciences until I was 19. That’s when you graduate from high school in Sweden. I loved maths, problem solving, physics and chemistry. I loved building stuff and figuring out new computer programs. But I also loved art, languages, reading and leadership. The way I was introduced to it, the engineering programs I could move on to were filled with anti social guys without style. Those were the people who came over to our school talking about their study programs, those were the representants in IT and engineering I had seen at my summer job. I was a creative soul, loved traveling and creating art projects, writing poems and playing the guitar. And I got so much feedback for my good leadership and people-skills (I just started in my first management position at a restaurant back then). How could I ever fit in with those introverted guys? I wanted to work with people, not just screens or machines! And tech seemed so extremely anti-creative. As it turned out, I didn’t study anything technology-related at University back then. I could’ve been accepted to any program with my grades (and finished it too, considering my sense for that kind of thinking). But I was afraid to loose my wild creativity, my poetic and artsy self, my hunger for traveling and people. It took years until I saw the trap I stepped in clearly. I was just another girl who felt so strongly that she didn’t belong in the tech world, and despite being the perfect candidate (I mean, one of many) thus went on to do something else. Who wasn’t introduced to how amazingly creative programming and computer science can be, who never saw the artistic, colourful, well-traveled, humanistic people working in tech (PLEASE go out to high schools more, you peeps!). And it’s been a long journey of neglecting the feeling of wrong choices, trying to be satisfied in a different field, and finally daring to go for what was always right for me: a career in tech!
What I love to work with is UX and computer science. I’ve spent a whole lot of time outside regular jobs to study interaction design, game development and learning how to code. I still have a lot more learnings to do, of course, but who haven’t? I’ve been working with graphic design and web development for the last 1,5 years (check out some of my work here), and added some podcast production, social media management, video production and SEO to that portfolio as well. But now I’m moving over to the tech/UX side of things even more, and I want to do that by working in the industry with senior colleagues and in fascinating, innovative projects.
I know I’m using too many superlatives and swearwords here but I am SO SUPER-FUCKING-CRAZY-MOTIVATED to do this. Learn it all, build it all, give it my all. My drive, except for a huge load of curiosity and joy of learning, is to become whom I always wanted to be; a role model for young girls who want to make video games, build new machines, change industries, invent disruptive technical solutions, run companies, be respected for their all-out nerdiness and be all they can be. I don’t want another girl to step into my trap (yeah I do of course see my own role and responsibility here as well, but there are many reasons to why things go the way they do) – to feel like the tech world is a place where she doesn’t belong and take a huge detour because she got the wrong impression from stereotypes and norms.
Hence, this is my manifesto. I want to change industries and bend cultures, I want to eliminate old norms and illusions, I want to develop awesome products that supports awesome people of all kinds. I believe technology is a democratic cause. If just one group in society is building and understanding the technology that surrounds us, that an increasingly big share of our lives and our society is based on, it’s a structural and societal issue. We need diversity in technology as much as we do in politics, in classrooms and in management positions. Maybe even more. I’m going to be part of that movement.